As an UX-Designer you spend lots of your time with prototyping. You begin with a low-fidelity prototype and slowly increase the quality until you have a high fidelity prototype.
Probably the cheapes and easiest form of prototyping is using a paper prototype. You have almost no expenses for the materials but you can still discover the biggest advantages and disadvantages of your concept.show me more
Once you have finished with your paper-prototypes it is time to move one step further and work with software prototypes. There are differnt tools available for multiple different fidelities.explain more
If the solution you created is a product it is necessary to create some hardware prototypes to test aspects like ergonomics or other influences that need to be taken into consideration.show me more